Friday, September 27, 2013

Psammodrons Round 5

(A) does its best to close with Sofia. (C) closes with but does not have the move to attack the Figure. (B) & (E) continue to half-run forward, covering six hexes. (D) rounds (F) and turns towards Carlito, while (F) engages Arkemis. (G) closes the distance and engages Kismet without being able to attack. As I said in the earlier post, (H) is stunned.

Comedy of errors. (F) rolls a 1 on the d20 and winds up hooking its quarterstaff into its own feet, not breaking it but hurling the staff into hex 1024.

That is the snake-men's moves and attacks. When the party comes back, they can take their actions.

The map has been updated following the players' move:

Tuesday, September 24, 2013

Psammodrons Round 4

Still showing the party's last moves.

The snake-men begin their approach cautiously. While C, D, E, F & G continue to approach at one-and-a-half speed, until they are within four hexes of the party (for the most part), B slows and jogs to its left, to support C. H slows down to give orders, shouting, "Don't rush them, take them slow and easy!"

A slows and shadows Sofia, moving within 2 hexes, guard up, mouth open and tongue playing about its 'lips.'

The party can move; Neklan can discharge his cast spell. Before anyone can stop him, Arkemis will leap to 1125 and swing at F. He rolls a 2, and misses.

Monday, September 23, 2013

Psammodrons Round 3

They do not attack this round either, in fact they slow up a bit, moving halfway between normal movement and running speed, as they're told to do so by the one in the back who is shouting at the others (H).

It's quite clear from their aggression and growls that they mean to attack, and perhaps to eat you.

The party may move as desired.


Psammodrons Round 2

Here Come the Psammodrons!

The psammodrons make no attack, but run forward at 1/2 AP per hex, closing the distance between themselves and the party. There's some question now whether or not fleeing at this point would be successful, if you would make it to your boat before the creatures reached you.

The party can take what action they will.

After the Party's Move

Thursday, September 19, 2013


Upgraded to 300 dpi

Big map, but I wanted to give the full size of it at the beginning.  You can just see the small man in the center, on top of the lighter gray slab.  A group of creatures emerges from hidden positions behind the undergrowth (the green patches show where the undergrowth is thickets, but there are trees scattered between the green).  The large tree is shown behind the man ... that's not a bush.  I'm somewhat limited at present by the speed of the program I'm working with.

There are eight of them altogether, and they appear to have intended to lie in wait for the party.  Right now they rush forth, still moving at normal speed.  They're not at all armored, but of course their tan-brown leather skins may be protective; they are all carrying quarterstaves; They appear to have large, reptilian heads, emerging from shoulders in a snake-like fashion, and would appear to weigh between 250 and 300 pounds.  They're about 6 and a half feet in height.

I'll rule there's no surprise, since the party did suspect a trap, and I'll also rule that initiative going forward can be for the party.  So please take action as you will.  Directly behind you, not shown on the map, is the shallow pond you've just come across to get to this point (it's not a barrier, it only gets your feet wet again).  The boat is on the other side of that ... and you have time to reach it if you run now.

Wednesday, September 18, 2013

Bound for Iraklia

last quarter

March 4, 1651, Thursday morning
With overcast skies and cool temperatures, and a gentle prevailing wind

Yet another cool morning begins with the rising of the sun, though its cloudy and grey. The night before was no worse for temperature, and the party bore up quite well. Arkemis makes apologies to his masters for the weather being so god-forsaken cold, and spends half the night waking and attending the fires to keep the party warm and content.

Carlito wonders aloud to Enrico if the summer is as hot and unpleasant here in Greece as it is in Italy, and makes an unhappy comment about Tazio having a roof to sleep under.

You eat a hearty breakfast near the gray-blue water, no longer the brilliant turquoise it appears to be in the sun, and the water's a might chilly to dip your feet into as the boat is ready and you wash up. Soon enough you push off from Skhoinousa to make the short twenty-minute journey to the next island. There's no current in the water, Arkemis notes, as he directs the sail to catch the good wind that's blowing behind you.

Iraklia is rising big and bold before you, the large knobby rise on the right, and a low flat shield-like hill dominating the whole south half of the island. Between is a flat area of grass and sparse two-foot shrubs, most probably rose bushes and the like. You're about 400 yards away when Sofia sees something that appears to be a body floating in the water some eighty yards to the right of the boat.

It's very low in the water, its head must be down, and there's no movement at all that can be seen, but there's the humping of the shoulders and something very much like hands or legs that are bobbing with the waves rolling over the surface.

Monday, September 16, 2013

The Beetle on Skhouinousa

Here is the relationship of the party to the beetle:

(OOC: sorry; this is Pub 2013, it sucks, I am fighting with the
program perameters and turning all the crap off that
comes turned on with a new computer.  Otherwise, this would
be prettier)

The beetle moves to attack Neklan's figure. It is the unluckiest beetle in the world, rolling a 7 and missing completely. Treat the beetle as though it is in 1415.

Wednesday, September 11, 2013


March 3, 1651, Wednesday afternoon

The journey along the north side of Pino is somewhat disappointing, for it reveals nothing more than Arkemis suggested. The cliffs on the east end tend to be some 30 feet high, and the grottos small, the rocks light in color and without any sign that there might be a hidden entrance. There are hundreds of potholes there, which the sea has made, places where a half-circle has been carved into the rock. The waves in these places occasionally turns in on itself and makes spray, shooting out into the air.

The rocks on the west end are darker, black and grey in color, and the rear-wall of some of the potholes there are dark and difficult to see ... but the 40 to 90 foot cliffs would be very difficult to approach, for once the boat comes into the area of the pothole, it will be swept around and crashed upon the rock.

The day remains clear and cool, though there are suggestions of building clouds far upon the northeast horizon, beyond Naxos ... Arkemis tells you those clouds are nothing to worry about, they will not approach until nightfall.

The island has a spine that runs through the middle, with a rock-and-boulder slope that progresses to heights of 600 feet. Arkemis tells you this is the best anchorage on the island, a place where small stones the size of your fists make a shallow that the boat can be pulled into.

There is no breeding on Skhoinousa at this time. The island seems utterly peaceful, more rocky than Pino but covered with more vegetation. There is hardly any sign of an expanse where one might plant a garden, and there seems to be an absence of olive or natural fruit trees. The area where the birds appear to gather are two great prominences, like fingers, reaching out into the sea, cracked stones a hundred and fifty feet high and perhaps two hundred feet long. The rocks are white and grey, spattered and trailed over their surface.

A quick examination suggests a host of vermin on the stones; it is not long before Sofia spies a wolf spider two feet across, while Neklan pronounces to the party to keep clear of the crevices. He has seen both a brightly colored beetle weighing as much as a small dog, and a centipede as long as his arm.

Monday, September 9, 2013

A Fair March Morning

Wednesday March 3, 1651, Morning in Koufonisia
With scattered clouds and cool temperatures, a moderate breeze and a prevailing wind.

The moon in its last quarter, it rains the night of the 2nd and into the early morning, with it clearing away as the moon starts to fade with the dawn. The next morning the wind has shifted again to the northeast, and the party can't help but note that even with the rain the temperature did not become less than cool. It's been weeks since experiencing even a chilly night and the weather is something to take pleasure in.

Arkemis tells the party that no, Karos is uninhabited, though it is well known that the 'evil birds' dwell upon the roosts on the west of that island. When asked about that, he explains in a manner that makes it clear he is speaking of a harpy's nest, which it is known has thrice defied attempts of the Naxos soldiers to clear off the place. There's also suggested that there are underwater men who live off the clam beds that can be found on the east edge of the island.

Wednesday, September 4, 2013

Onto Pino's Saddle

As the day stretches, clouds begin to appear to the north and drift lazily across the sky, eventually bringing some relief from the sun in the early afternoon. The party grows hungry and sits to eat; Arkemis shares some figs, unleavened bread and a clear dipping sauce made of crushed limes and fennel that's sharp to the taste, yet unusually delicious to German palates.

In time you work your way down to the saddle, and find there to be cracks in the stone along the north side of the island, most often a foot or so wide but 10 or 20 feet deep, like dried pudding that has split on the surface. The south edge of the island (where the tilt in the plateau falls towards the sea) is all gravel and sand, held together with occasional scrub.

About a hundred yards ahead, you can see the top of a big olive tree, thirty feet wide ... but it appears to be growing from inside one of the cracks, for you can't see the trunk of the thing at all. The canopy is rich and full, however, unusual for the island, so you suspect there must be a water source for it.

As you close within 70 yards of it, the entire olive tree canopy gives a terrific shake. A large bird emerges from it, and you realize as it drops towards the south end of the island that it's an ordinary-sized vulture, not remotely large enough to shake the tree, just put out by the shake. The vulture soon reaches the water, hundreds of yards from you, and disappears as it becomes too small to see.

The tree seems untouched, but you're all wary. After another minute or so, it gives another terrific shake. It appears as though it is being struck with something, but you do not hear the sound of a blow.