The pink and purple are the guard; three of them, in pink, are armed with glaives. The others are armed with spears.
This is going to get a bit crazy online, but we'll try going slowly to see how it goes. I ask the players to please be patient.
A few points:
1) We will have to determine everyone's movement. You can work this out for yourselves from this table. Nine-toes is a bit special - he moves 6 due to being a monk.
Here is the current picture, showing only the combat portion for easier viewing. Numbers have been added for soldiers, to aid in designating your targets.
For Movement, we can also try this:
The idea here is that the hexes are numbered for the direction that you move - and that each movement is designated by that number. Emmanuel's move on the right would be written 1-1-6-1-1.
Note that the orientation of the player is not relevant to the code. The circle of numbers never changes. If Emmanuel were to turn around and retrace his steps, it would be written 4-4-3-4-4.
You could also designate your target this way. If the Emmanuel on the left were to throw an axe at the Emmanuel on the right, the trajectory would be 2-3-2-3.
Is that easy enough?
Everyone has moved now, BUT the pirates:
|The pirates first appear|
|The pirates start to move forward (arrows show movement)|
|Andrej and Ahmet get in some serious thumping.|
|And she shoots her own Man!|
|A round of tough fighting as the party gets into the thick of things.|
|Andrej gets seriously thumped.|
|Madam moves forward and nicks Ahmet.|
|Ahmet strikes out with Madam.|
|Nine-toes feels the Madam's dagger.|
|Vorhein's spear hits home and Andrej's up and ready for action. |
(ignore the arrow by Pirate D ... a bit of flotsam left over from the previous image)